#pragma once

class IEngine;

class GLUTHelper
{
public:
	GLUTHelper(void);
	~GLUTHelper(void);
};



void GLUTRegisterCBReference(IEngine *engine);

void GLUTCreateWindow(int argc, char **argv, char* name, int x, int y, int width, int height);

void GLUTUpdate();

void GLVersion();